Posted by: reddozen July 3rd, 2014, 9:28 pm
Prontera is 95%+ fully textured. We have a couple more small issues to work out, but I'm getting very close to letting people look around the map.
Posted by: reddozen June 17th, 2014, 6:45 pm
Working on getting animations working. This will be a big step in getting this client ready for people to play around with.
Animations are now playing. We just have to figure out an issue with the game engine deforming the bones / animations a little, which is causing distortions in the models. Once this is resolved, I can load in all the monsters, NPCs, and player models and start actually working on the game (Still need to work on particle effects).
Posted by: reddozen January 11th, 2014, 1:59 am
Just thought I'd show off some pretty water reflections.
Posted by: reddozen December 28th, 2013, 3:20 pm
Just a quick update to our progress. We have a lot of the texture exports working now. Here's a picture of Prontera Culverts.
UPDATE 2: with map items
UPDATE 3: with water